I'll buy that "RPG MAker" and make a Norb RPG so that whenever you start to miss Norb, you can just play NORB QUEST. Every character will be named Norb (except the villian, who will be named Willam), and you'll go on epic adventures together. It will be awesome.
They promise a digital-used sales system, but no details on that. Likely so they can take a cut out of the used game market, which makes sense from a business standpoint, but is not friendly to consumers.
The way it works is that since the game is tied to your account (which requires an internet check-in every 24 hours), you can't give/sell someone your old game and have them play it on their system. If they try, they'll be asked to pay full price, basically make them buy the game on their account.
The situation is getting worse for the citizens of Wayfarer Foothills and Diessa Plateau. Volunteers are helping to ease the burden, but more refugees are hobbling down from the Shiverpeaks. The storm there is gaining momentum, but the forces of good are beginning to rally. They’re sending their heroes to defend the land and its inhabitants. Someone must hold back the gathering storm. In “Flame and Frost: The Gathering Storm,” the second installment in this four-part series, the stakes are raised, and battles rage, in the foothills of the Shiverpeaks.
Two new achievements, The Gathering Storm and Lost and Found, have been added to the Living Story category. Events The refugees’ oppressors are becoming more aggressive and have shown their faces in Wayfarer Foothills and Diessa Plateau. The refugees need qualified adventurers even more! General Camps in Hoelbrak and the Black Citadel have become crowded. As a result, the refugees have begun moving on to Lion’s Arch. Refugees arriving in Lion’s Arch have lost on the road precious objects from their homes. The objects will be difficult to find, but the refugees are more likely to tell their stories to the helpful adventurer who recovers their possessions. All content from “Flame and Frost: Prelude” continues, and the Refugee Volunteer achievement can still be earned.
You can now select the five daily achievements from a list that you will complete to receive the daily reward. You can now select which achievements are tracked on the right hand side of the screen through the Achievement tab on the Hero panel. The amount of experience given for completion of daily and monthly achievements has been increased. Added new daily achievement types. Added new rewards to the laurels vendors in all major cities. Ascalonian Catacombs Explorable Many of the encounters in the Ascalonian Catacombs Explorable have been revamped, including all three final boss fights.
A new test version of our advanced event scaling algorithm has been applied to four high-level, regularly played events to help us monitor the feasibility of this system in the live environment. This new scaling algorithm dynamically increases the difficulty of events by using the current system of increasing the difficulty of existing creatures, while also adding a new system that substitutes creatures of lower difficulty with different creatures as the event scales up. If successful, this system will be slowly extended to oth